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NOTES FOR A FRESH HAND · A FRESH LOOK AT THE FAMILIAR

Scorpion

Open the Scorpion notes and find the detail you need. Return to these details whenever they become useful.

One table.
Endless possibilities.
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4 SUITS Ready to play
Time 00:00 Moves 0 Runs 0 / 4

Select a face-up card, then a destination column. Dragging also works.

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NOTES FROM THE TABLE

Meet Scorpion

Here are the details for this mode. Moves build down in the same suit rather than allowing cross-suit destinations. Four complete King-to-Ace runs clear the game. Scorpion on hbdgjd.com uses one 52-card deck with four suits. The tableau has seven columns.

The initial seven columns

Three cards remain in the stock. Each opening column contains seven cards for a total of 49 tableau cards. The first three cards in each of the first four columns are face down. All cards in the last three columns are face up.

Build in the same suit

The following details apply here. A moved group's leading card must land on a card exactly one rank higher in the same suit. A seven of hearts can land on an exposed eight of hearts. A seven of hearts cannot land on an eight of spades. A King cannot land on another card because no higher rank exists.

Move exposed groups

The following details apply here. Any face-up card can be selected together with every card beneath it. The selected cards do not need to share a suit to travel together. The leading selected card still has to meet the destination rule. The selected cards do not need to descend in rank to travel together.

The empty-column rule

Here are the details for this mode. An empty column is therefore less flexible than an empty column in ordinary Spider. An empty column accepts a King or a group led by a King. Cards beneath a moved King do not need to be in sequence. A group led by a lower rank cannot enter an empty column.

Uncover another choice

Keep these points in mind. The next hidden card is revealed automatically. Undo restores the earlier hidden-card arrangement when the move is reversed. Removing all face-up cards above a hidden card turns that hidden card face up. An exposed card can carry the cards beneath it when its own destination is legal.

Use the stock once

A few details help explain this feature. The stock contains one final deal of three cards. This Scorpion version permits its stock deal when columns are empty. There are no further stock cards after the three-card deal. Dealing places a face-up card on each of the first three columns.

Collect ordered runs

All thirteen cards in a collected run must be face up. The game removes a qualifying run automatically from the bottom of a column. A completed run must descend from King to Ace in one suit. Moving an unordered group does not make that group a completed sequence.

Plan around blocked cards

The following details apply here. Checking the whole moved group helps you anticipate what will become blocked. A move can carry unwanted cards along with a useful leading card. Replay and Undo let you explore another approach to the same layout. Hint lists legal choices without promising a winning continuation.

Save a Scorpion session

Keep these points in mind. Random Scorpion shuffles are not advertised as guaranteed winnable. Privacy & Cookie Settings lets you remove local saved games and results. Scorpion keeps a separate saved position when game saving is enabled. My Statistics records Scorpion starts and wins separately from other variants.