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THE DAILY CARD TABLE HBDGJD.COM PLAY AT YOUR PACE

NOTES FOR A FRESH HAND · A FRESH LOOK AT THE FAMILIAR

How to Play

The How to Play page gathers the relevant details. Read as much as you need before returning to play.

One table.
Endless possibilities.
Learn the rules

NOTES FROM THE TABLE

Start with a difficulty

On this website, the following points apply. Choose Play Spider for one suit, 2 Suits for spades and hearts, or 4 Suits for all four suits. Every difficulty uses 104 cards and the same ten-column layout. Changing difficulty opens that mode's own saved game when local saving is enabled. One suit removes mixed-suit complications while you learn the controls.

Tableau and stock

On this website, the following points apply. Six cards are dealt to each of the first four columns and five to each remaining column. The stock holds fifty cards for five later deals of ten. The tableau begins with 54 cards in ten columns. Only the bottom card of each starting column is face up.

Make a single-card move

On this website, the following points apply. An empty column accepts any exposed card, including a King or Ace. Choose an exposed card and place it on an exposed card one rank higher. A nine can move onto a ten, and a Jack can move onto a Queen. Suit does not restrict a single card's destination when the ranks fit.

Move several cards

Select the highest card of the group you want to move. Cards move together only when they are face up, in one suit and descending by single ranks. A break in suit or rank means the entire selected group cannot move as a unit. A shorter valid segment at the bottom may still be moved separately.

Expose a hidden card

The key details are straightforward. Undoing the move restores the previous face-down state when appropriate. Moving every face-up card away from a hidden card reveals that hidden card automatically. You do not need a separate flip action. The newly revealed card may provide a useful destination or a new group to build.

Classic solitaire unblocked

Use empty columns

Keep these details in mind. A King cannot land on another card, so it needs an empty destination. Fill all empty columns before dealing a new row from the stock. Any movable sequence can be placed into an empty column. Empty columns are useful for separating mixed suits and making hidden cards accessible.

Deal another row

Here is what to know. A deal is refused if any column is empty. A successful stock deal counts as one move in this game's counter. Undo can restore the tableau and stock to their state before that deal. Activate the stock button to add one face-up card to every column.

Clear King through Ace

On this website, the following points apply. A mixed-suit sequence does not qualify even if every rank is present in descending order. Arrange thirteen face-up cards of one suit from King down to Ace at the bottom of a column. The game automatically removes that complete sequence. Collect eight qualifying sequences to win.

Use the controls

On this website, the following points apply. Left and right arrow keys move focus between columns, and Escape clears a selection. Keyboard users can focus face-up cards and activate them with Enter or Space. The menu, stock and game controls also work with normal keyboard focus. Click or tap a movable card and then a destination column, or drag the selection directly.

Continue or restart

On this website, the following points apply. Undo reverses recent successful actions while the stored undo history is available. The Hint feature suggests a legal option without guaranteeing that the deal can be won. Replay starts the current shuffle again, while New game creates a fresh shuffle. Saving is local to this browser and difficulty, and can be disabled in Privacy & Cookie Settings.